As it currently
stands, I think I’m
pretty bad at telling stories. I
used to be decent at it, and I hope to be decent again, but for right now, I
think my eye for detail has atrophied from underuse. I doubt this blog is going to morph into me filling everyone
in on what has happened in my life since the last time I blogged. I tend to think everyone (not almost
everyone...EVERYONE) leads an interesting life, and the corollary to that
thought is that I also must lead an interesting life, but damned if I know
which details to capture to make my life look interesting to others.
But I'm
gonna try some storytime today.
I walk in
to Commerce this morning at my usual time (7am).
(Coming
from good, rural midwestern stock, my farmer genetics have forced me awake at
the crack of dawn for as long as I remember. The latest I could ever sleep, even in college, was
8am. This doesn't mean I'm always
productive at the crack of dawn, or that I even could drag my ass out of bed in
time to catch the Price is Right, but I meet the minimum requirements for the
label of "conscious" earlier in the day than most people twice my
age.)
(Also, poker
rooms are fun at this time of day.
80% of the players have been playing all night, and most of the other
20% have been playing for 2 or more straight days. Peels of spontaneous laughter never bubble up from any of
the tables, because almost no one is in a happy place. One of the great little joys in my life
is to plunk down in my seat, freshly showered and shaved, in a clean, crisp
button-down shirt and slacks, and deliver a strong, full-bodied "GOOD
MORNING" to my 8 bleary-eyed, whatever-is-the-opposite-of-bushy-tailed
friends at my table.)
Before I
could even get out the iPad to pass the time before I got my seat, a screaming
match broke out in the 60/120 game.
While this is not rare at all for the Commerce, it is sort of out of
character for the time of day. If
you're the type to scream and make a scene in public, you're typically going to
struggle to hold in your rant for a full night in an environment as stressful
as a poker room. That said, your
handsome reward for accomplishing this feat of energetic dexterity at Commerce
is a dead-silent echo chamber in which you can express your rage to an audience
too tired to even tune you out.
Player A
accomplished this feat this morning, although he was docked for degree of
difficulty since he actually just finished his second full night of poker and
his reasoning system (which is balky in the first place) gave out several hours
prior. The injustice that drew his
rage? Another player gets up to
smoke a cigarette, and (probably jokingly) instructs the dealer to deal slowly
so he doesn't miss as many hands.
The dealer deals some cards, and Player A decides that....poker...wasn't....Happening....FAST....ENOUGH!!!!!!!!!!!!!!
(Background
on Player A: This guy is a regular, and is routinely abusive to players and
staff. He also loses as much as
anyone, so everyone puts up with him.
He comes from a family with money, and he once told me, without a hint
of sarcasm, "I don't even want this $7000. I would throw it in the trash, but I'd be afraid some porter
or someone would get it. If I knew
Donald Trump's kid would get it, I would just throw this shit away and go
home". I told him he sounded
like
Ted DiBiase.)
Anywho,
this dealing injustice evidently is not going to stand, and the dealer
escalates things by arguing with the player (big no-no). This is a tough situation for the
floorman. He knows our anti-hero
is the only thing keeping this game running, but not everyone else at the table
understands this, so showing favoritism toward this guy may elicit future
behavioral outbursts by players with under-exercised inner children.
Player A
chooses the time-tested debate technique of making the same point over and over
again, ONLY LOUDER EACH TIME, until he achieves a proper level of vein-popping
red-facedness. The floorman does
his best impersonation of France.
Player B, fresh off his cigarette, loudly asks the floorman if he's
going to do anything about this lunacy.
The floorman, now yelling like everyone else, asks "WELL WHAT DO
YOU WANT ME TO DO ABOUT IT?" because that's how an authority figure gets
control of a situation. I'm
honestly not sure whether or not he is aware that he is the guy who has to make
a decision here. His question is
probably a genuine one... In the real world, this guy would be out on his ass
without question, but in poker rooms, special people get special exceptions,
and he'd probably like to take the other players' temperatures before taking
action. I'll say this... the first
player to speak up would probably seal the fate of Player A. But it's 7am, and every player's internal
debate of "do I want to put up with this prick in the name of more
dollars?" takes a little while to complete.
So Player
A makes it easy for everyone and kicks his chair. The bosses don't like furniture replacement or personal
injury lawsuits, so Player A gets a mandatory timeout while the floorman calls
his boss to discuss if the guy just needs to be kicked out or if he needs
further disciplining. Apparently,
the timeout corner is right where I am sitting, because Player A is headed in
my direction.
Now,
until recently, I would watch this dude with fascination right up until the minute
he looked in my direction, and then I'd avoid eye contact like a good,
judgmental midwesterner. Today,
I'm looking at him from the second he leaves his game and as he makes his way
toward me, I ask "Rough morning, _____?" This is part of my new job description, as laid out in my
last post.
He paces
around and fills me in on what got him so upset, because I might have been two
counties away and out of earshot while all this drama was going down. I empathize. I tell him that if the
dealer was dealing slowly, that would be really unprofessional. I tell him that yes, getting hands
dealt in a time game is important. I ask him how long he's been awake. I ask him if he thinks they'll kick him out...
He is
convinced that once the supervisor hears about this grave injustice imposed
upon him and his fellow players, the supervisor will completely exonerate
him. He says "What the hell
else can they do? How else am I
supposed to act around this bullshit?" I nod thoughtfully and just let those words hang there, mostly
because I have no retort. Silence
is no good for him right now, so he decides it's time to make a phone call and
wanders off.
Things
cool down for a few minutes and I wander by his old table, filling everyone in
that they should expect A's triumphant return momentarily, because he was
totally justified in his behavior.
As I'm walking back to my empty table in the timeout corner, a younger
guy with an Eastern European accent gets up from his seat in the 40/80 game and
pulls me aside.
Euro: You
are full-time pro here, yes?
Me:
That's the goal anyways.
Euro: Let
me ask you kvestion... What you do when game is like deess?
I give
his game a quick once-over. To me
the game looks decidedly average, but I understand what is going on here. This guy is new to town, or just
visiting, and the games here are decidedly juicier than what's available back
in Lithukhazakistaniaberg or wherever.
He's been playing this dream game all night, hoping beyond hope that the
table will not turn into a pumpkin before his body gives out on him.
Euro: How
much you kill yourself to stay in game?
Do I must stay awake forever for deess game? They have so much bad play!
Me
(smiling): How long have you been playing here?
Euro:
Deess my second time here
Me
(giggling, putting my arm on his shoulder): My friend, this game is here every day. It's often even better than this. I would never stay up all night to stay
in this game. It will be here
again tomorrow.
The look
on his face made me realize why people want to have children. Everything is now going to be okay in his world, just because I told him it would be okay. He thanks me, sits down, and racks up
to leave five minutes later, about to sleep one of the best sleeps of his
life. I look back at the 60/120
game, and it has evaporated into thin air. I never even got to say goodbye to Player A.